Fire SlimesTier 2
at Card's Village Store champ
Pilot Skill ↓ low
Head-to-Head Matchups
Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.
| Opponent | Their share | Matches | W-L-D | Raw WR | Shrunk WR | Adj WR | ELO Δ/match |
|---|---|---|---|---|---|---|---|
| Fire Crux Lorraine | 26.7% | 4 | 1-3-0 | 25.0% | 37.5% | 43.3% | -4.3 |
| Water Aetherwing | 23.3% | 0 | — | — | — | — | — |
| Wind Shadowstrike | 10.0% | 0 | — | — | — | — | — |
| Wind Astra Cleric | 6.7% | 2 | 1-1-0 | 50.0% | 50.0% | 53.4% | +3.2 |
| Wind Seiryuu | 6.7% | 0 | — | — | — | — | — |
| Fire Arcane | 3.3% | 1 | 0-1-0 | 0.0% | 40.0% | 47.8% | -3.5 |
| Fire Crux Merlin | 3.3% | 0 | — | — | — | — | — |
| Fire Oblation | 3.3% | 1 | 1-0-0 | 100.0% | 60.0% | 63.1% | +21.0 |
| Fire Suzaku | 3.3% | 0 | — | — | — | — | — |
| Water Fractal | 3.3% | 0 | — | — | — | — | — |
| Wind Allies | 3.3% | 0 | — | — | — | — | — |
| Wind Wakeup Combo | 3.3% | 0 | — | — | — | — | — |
Decklists · 2 from this event
Mirror Analysis
In 1 mirror match, here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 1 mirror is borderline; treat these as suggestive, not conclusive.
No card differed in at least 3 of the 1 mirror we have. The raw table below has the sparse signals that didn't clear the threshold — treat them as noise unless the sample grows.
Show all 20 cards with non-zero signal (raw numbers, including 20 held back from the grid above)
| Card | Edge | In winner | In loser | Same | Direction |
|---|---|---|---|---|---|
| Ordinary Bear | +1.00 | 1 | 0 | 0 | |
| Backup Charger | -1.00 | 0 | 1 | 0 | |
| Stalwart Shieldmate | +1.00 | 1 | 0 | 0 | |
| Cremation Ritual | -1.00 | 0 | 1 | 0 | |
| Hasty Messenger | -1.00 | 0 | 1 | 0 | |
| Turbo Charge | -1.00 | 0 | 1 | 0 | |
| Immolation Trap | -1.00 | 0 | 1 | 0 | |
| Escape the Wreckage | -1.00 | 0 | 1 | 0 | |
| Twilight Slime | -1.00 | 0 | 1 | 0 | |
| Portentous Tanggu | +1.00 | 1 | 0 | 0 | |
| Ethereal Slime | +1.00 | 1 | 0 | 0 | |
| Viridian Protective Trinket | -1.00 | 0 | 1 | 0 | |
| Expel the Departed | +1.00 | 1 | 0 | 0 | |
| Slime King | +1.00 | 1 | 0 | 0 | |
| Blanche, Sheltering Saint | +1.00 | 1 | 0 | 0 | |
| Nullifying Lantern | +1.00 | 1 | 0 | 0 | |
| Seeking Shot | +1.00 | 1 | 0 | 0 | |
| Red Slime | +1.00 | 1 | 0 | 0 | |
| Verdant Scepter | +1.00 | 1 | 0 | 0 | |
| Tariff Ring | -1.00 | 0 | 1 | 0 |